Per variant timeline


DEDICATED ANIMATIONS

Each variant can have its own independent timeline range, allowing you to define exactly how long that variant should render — whether you’re producing still frames, turntables, short animations, or presentation sequences.

This means that every variant can hold its own custom start and end frame, separate from the global timeline.
Perfect for when different design options require different animation lengths, or when some variants are static while others include animated elements.

  • Inside the variant’s RENDERING tab, you can define:

    • Start Frame

    • End Frame

    These values are saved inside the variant itself, not in the global scene.

  • When switching to a variant:

    • The scene timeline updates instantly to that variant’s frame range

    • Playback, previewing, and rendering all adapt automatically

    • You always work in the correct timeline context for that variant

    No manual changes. No mismatches.

  • When using the Batch Renderer:

    • Each variant renders its own defined frame range

    • Short variants stay short

    • Long variants remain long

    • Static variants can be set to frame “1–1” (still image)

    • Animated variants can have their full sequence

    This allows you to build mixed render packages effortlessly.

  • Many workflows require showing multiple animated ideas:

    • Different camera moves

    • Lighting transitions

    • Product feature animations

    • Turntables of different lengths

    • Mood transitions

    • UI/UX motion exploration

    • Studio fly-throughs with variant-specific framing

    Each variant can now manage its own animation timing cleanly and independently.

VARIANT “RED PULSE”

30 Frames
Start: 30 — End: 60

VARIANT “BLUE FLOAT”

150 Frames
Start: 1 — End: 150

VARIANT “GREEN SPIN”

250 Frames
Start: 1 — End: 250

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