RENDER PRESETS


STORE YOUR FAVORITE RENDER SETTINGS - ASSIGN THEM TO YOUR VARIANTS

Effortlessly transfer the selected object(s) DATA to ALL EXISTING VARIANTS in one click by using the Global Transfer buttons.

Select any object(s) and use the GLOBAL transfer buttons of the — TRANSFERS — tab to push your transfer to all existing variants.

PER VARIANT feature that allows you to transfer specific DATA, MATERIALS, MODIFIERS, PARTICLES or ANIMATIONS to the variant(s) of your choice.

Select any object(s) and use the corresponding TRANSFER buttons in the receiving variant’s header. Note that DATA transfer requires enabling toggles prior to transfer.

To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.

Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.


PRESETS LIST

RENDER
PROPERTIESES

OUTPUT
PROPERTIES

To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.

Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.


DATA TRANSFER

TRANSFORMS
TOGGLES

VISIBILITIES
TOGGLES

Position (X, Y, Z)

Rotation (X, Y, Z)

Scale (X, Y, Z)

LIGHTS
TOGGLES

Global Viewport visibility

Render Visibility

LIGHTS
TOGGLES

Spread (Areas)
Fade (Spots)
Spot Size (Spots)
Intensity/ Power (All Lights)
Color (All Lights)
Temperature (All Lights - v4.5+)
Radius (Spots/ Points)
Size x (Areas)
Size y (Areas)

Color

Intensity / Power

Temperature (v4.5 + only)

Spot Size (Spot Lights only)

Spot Blend (Spot Lights only)

Area Spread (Area Lights only)

Radius (Spot & Point Lights only)

Area Size X (Area Lights only)

Area Size Y (Area Lights only)

To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.

Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.


MODIFIERS TRANSFER

To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.

Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.


MATERIALS TRANSFER

To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.

Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.


ANIMATIONS TRANSFER

To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.

Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.


PARTICLE SYSTEMS TRANSFER

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