— RENDER PRESETS —
STORE YOUR FAVORITE RENDER SETTINGS - ASSIGN THEM TO YOUR VARIANTS
Effortlessly transfer the selected object(s) DATA to ALL EXISTING VARIANTS in one click by using the Global Transfer buttons.
Select any object(s) and use the GLOBAL transfer buttons of the — TRANSFERS — tab to push your transfer to all existing variants.
PER VARIANT feature that allows you to transfer specific DATA, MATERIALS, MODIFIERS, PARTICLES or ANIMATIONS to the variant(s) of your choice.
Select any object(s) and use the corresponding TRANSFER buttons in the receiving variant’s header. Note that DATA transfer requires enabling toggles prior to transfer.
To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.
Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.
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PRESETS LIST
RENDER
PROPERTIESES
OUTPUT
PROPERTIES
To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.
Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.
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DATA TRANSFER
TRANSFORMS
TOGGLES
VISIBILITIES
TOGGLES
Position (X, Y, Z)
Rotation (X, Y, Z)
Scale (X, Y, Z)
LIGHTS
TOGGLES
Global Viewport visibility
Render Visibility
LIGHTS
TOGGLES
Spread (Areas)
Fade (Spots)
Spot Size (Spots)
Intensity/ Power (All Lights)
Color (All Lights)
Temperature (All Lights - v4.5+)
Radius (Spots/ Points)
Size x (Areas)
Size y (Areas)
Color
Intensity / Power
Temperature (v4.5 + only)
Spot Size (Spot Lights only)
Spot Blend (Spot Lights only)
Area Spread (Area Lights only)
Radius (Spot & Point Lights only)
Area Size X (Area Lights only)
Area Size Y (Area Lights only)
To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.
Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.
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MODIFIERS TRANSFER
To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.
Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.
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MATERIALS TRANSFER
To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.
Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.
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ANIMATIONS TRANSFER
To transfer the selected object’s data to other variants, first enable which data you want to transfer from the “TRANSFERS” tab, then hit the DATA transfer icon of the receiving variant’s header.
Below are the types of data you can transfer.
Note that the light toggles will only be available if you have selected a light. Furthermore, some of them are light-type-specific.