— BATCH RENDER —
SAVE TIME, BATCH-RENDER VARIANTS STILLS & ANIMATIONS
Variants can be rendered automatically one after the other in one click with their assigned Render Preset and Assigned Camera. (Optionally, with their Virtual Cameras, if any)
Variants can be added to Batch Render by clicking on "Add to Batch Render" from the variant's group header or from the variant's header itself.
Then "Selected Only" will only render these variants. If no variant is added to Batch Render and "Selected Only" is ON, Batch Render is not available.
If "OFF" and no variants are manually defined for batch render, all variants will be rendered.
In the variant’s header, click on the CAMERA icon to mark it “Added”. This will tell the add-on to render this variant.
If all the variants from a single group are marked “Added”, then the group itself becomes marked “Added” too.
BEST FOR
_
INDIVIDUAL CONTROL
To mark an entire group of variants for Batch Render, click on the empty check box in the group’s header. This will mark this group as “Added” but will also mark all the children variants of this group too.
BEST FOR
_
LARGE VARIANTS NUMBER
BATCH RENDER panel is available only if AT LEAST ONE VARIANT is added to Batch Render.
Before Batch Rendering, variants have to be marked as “ADDED TO BATCH RENDER”
To add a variant to Batch Render, click on the CAMERA icon to make it active.
This tells the add-on to process this variant during Batch Rendering.
—
ADD TO BATCH RENDER
ADD
VARIANT
ADD
GROUP
Use STILLS if you want to render non-animated images of your variants. The add-on will comb through all the variants marked as “Added for Batch Render” and will render still images.
If you use VIRTUAL CAMERA VIEWS, they can also individually be added to Batch Render.
Use ANIMATIONS if you want to render animated image sequences (or film containers). The add-on will comb through all the variants marked as “Added for Batch Render” that contain animation data. BATCH ANIMATIONS will only be available if one or more variants actually contain animation data.
Before Batch Rendering, variants have to be marked as “ADDED TO BATCH RENDER”
To add a variant to Batch Render, click on the CAMERA icon to make it active.
This tells the add-on to process this variant during Batch Rendering.
—
2 TYPES OF BATCH RENDER
BATCH
ANIMATIONS
BATCH
STILLS
’Variant1_ name’.png
‘Variant2_ name’.png
‘Variant3_ name’.png
…
If they use Virtual Cameras:
’Variant1_ name’_ ‘view1_ name’.png
’Variant1_ name’_ ‘view2_ name’.png
’Variant1_ name’_ ‘view3_ name’.png
…
’Variant2_ name’_ ‘view1_ name’.png
’Variant2_ name’_ ‘view2_ name’.png
’Variant2_ name’_ ‘view3_ name’.png
‘Variant1_ name’_ 0001.png
’Variant1_ name’_ 0002.png
’Variant1_ name’_ 0003.png
…
‘Variant2_ name’_ 0001.png
’Variant2_ name’_ 0002.png
’Variant2_ name’_ 0003.png
…
’Variant3_ name’_ 0001.png
’Variant3_ name’_ 0002.png
’Variant3_ name’_ 0003.png
…
When batch rendering (Stills or Animations), a folder is automatically created in the output destination for each variant. Folders have the same name as the variant (ex: Variant A, Variant B ... )
Example of Output Path : D:\MyProject\TrimLevels\
NAMING
CONVENTION
_
NAMING
CONVENTION
_
When rendering is complete, the status will update to:
“Batch Render Complete”
When renders are ongoing, everything is happening in the background.
A live status is displayed in the BATCH RENDER tab to let you know the rendering progress.
Batch Render can be cancelled at any time by clicking “CANCEL”
—
RENDER STATUS
CANCEL
RENDER
To cancel/stop the rendering progress, click on the cancel button and the ongoing Batch Render will stop.
RENDER
ONGOING
When rendering is ongoing, the status will display something like this:
“Rendering : Variant 1 of 6”